What this Larp is about

Demeter is a game of gothic horror on a real life sailing ship. The larp is about what “really happened” on the last voyage of the schooner Demeter from Transylvania to London.

Transparency

We believe larp to be inherently co-creative. We hope to give you all the information to understand beforehand what will be happening during this journey, what makes this event so exciting and entertaining for every participant. We believe design transparency is key to this. We may set the stage, but in the end it’s up to all of us to make this happen.

Together we can create an amazing experience for everyone.

Many games with scripted roles expect you to keep your role’s secrets. We leave this decision to every individual participant. You can hide or share as much of your role descriptions as you like – assuming other participants want to know anything at all. You should accept other participants’ desire for secrecy as well.

Rules & Roles

If you cannot remember all the details or you’re afraid to confuse things during the game, don’t worry: for this game, atmosphere is far more important than rules or written plots. When in doubt, try to check in with fellow participants to find out what the best solution for all parties involved could be. Also, we will give you the opportunity to ask questions before the game and read everything up whenever you feel the need.

Topics

1. Sailing

This larp takes place on a traditional sailing ship, and actually sailing is central to the experience. As a participant you’ll learn how to sail the ship and along with the crew be responsible for getting the ship where it needs to go. 

To a degree, we’ll be at the mercy of the wind and tides, just like the sailors and passengers we’re playing would have been. Sometimes that will be exciting, sometimes that will be boring or even frustrating. Sometimes you may not be sure what to do, or do the wrong thing. That’s ok. We’re all no professional sailors. It won’t break the larp and it’s all part of the experience. 

2. Victorian Era

This is a historically-inspired larp, not a historical re-enactment. We are obviously inspired by Bram Stoker’s novel Dracula, which in itself is not historical: supernatural events happen. Many aspects of Victorian life will not be represented authentically in this larp, e.g. is this true for gender roles and sexism aboard the ship.

3. Gothic Horror

Dracula is the undisputed „most famous Gothic villain ever“ (according to Wikipedia). This larp is about Gothic Horror and every participant’s personal experience.

Dracula will not be the classic movie representation or what you expect it to be. There is a very real possibility that no one will be bitten by a vampire during this larp. This does not mean you cannot face it’s evil spirit. It’s presence permeates the whole event; all characters, all stories, everything aboard can be seen from a dark and dreary view.

Themes and Content Warning

As a larp, Demeter is heavily influenced by Bram Stoker’s Dracula and its themes. Not of all of these will be relevant for this game, though. Depending on your character, some of the themes will play a more or less important role for your experience. During the casting process you can choose which of the themes should be more important for your game and which less. You will be assigned a character that matches your personal preferences as closely as possible. We cannot guarantee 100% fit and depending on when you sign up, certain options will not be available anymore. But this does not mean you have to play on aspects you do not like. You can always and at any time choose to opt out of some aspect of your character if you do not feel comfortable with it. 

These are the themes Demeter touches upon in one way or another:

  • Blood
  • Death & decay
  • Ghosts 
  • Loss of a loved one
  • Madness 
  • Religion & Superstition
  • Science & Rationalism
  • The Undead
  • Suppressed Sexuality
  • Unnatural Hunger (blood, cannibalism et.al.)